TK60G2 Series RC Tank Controller

TK60G2 series RC tank Controller

Turn your RC tank into proportional radio control with vivid sound.

THIS IS NOT 100% PLUG AND PLAY BOARD, SIMPLE CHANGE IS NEEDED FOR FULL OPTIONS

(specifications and design are subject to change without notice)

 

 

 Overview

 TK60 series controller uses 4~8 channels RC system to control R/C tank's forward/backward movement, sharp turning, pivoting, turret rotation and gun barrel evaluation at variable speed 60A track motor driver 22KHz, 8-bit high quality sound with digital sound mixer Maximum of 5 channel of sound track, main gun, machine gun, turret rotate, gun barrel elevation and engine sound can be generated at the same time Max. of 15W sound output power 0.8A BEC Support air-soft gun with sound synchronization Support TAMIYA 1/16,  TAMIYA 1/35, VStank and HL IR battle unit and format Support RealRecoil servo port Support elevation servo port Support gun barrel stabilizer  Safety shutoff prevents unwanted movement while signal lost Auto R/C signal detection Support 3S Li-Po battery  Miniature design(92mm X 52.3mm X 25mm)

 

 Variants

Device

TK60G2

Remote Control System

Traditional 4~8-CH AM, FM or 2.4G RC system

User software Programmability

YES

User Sound

Programmability

YES

User Tank Personalization Programmability

YES

TAMIYA IR battle

Compatible

YES

HL IR battle

Compatible

YES

VsTank IR

battle

Compatible

YES

TAMIYA 1/35 IR battle Compatible

YES

Damage Simulation

on track

YES

 Damage Simulation on turret rotation and gun elevation

YES

Long range IR battle

(>30M)

YES

Maximum sound track

5

Engine Sound Simulation

Multi-Sample-Set,

Frequency Shift and Level

+ Revving

Sound set for

specific tank model

YES

Track driver

Current

60A

Track driver

Momentum Effect

with ON/Off Control

YES

Turret Rotation Speed Control

YES

Gun Elevation Speed Control

YES

Gun Elevation Servo Port

YES, Dedicated

2nd MG sound and Light effect

YES

3rd MG sound and Light effect

YES

AirSoft with Sound Synchronization support

YES

HL Recoil unit support

YES

TAMIYA Recoil Unit Support

YES

RealRecoil Port

YES

Smoker Pre-heating

YES

Proportional Smoker driver

YES

Head Light on/off control

YES

Tank Personalization

YES

LED gun flash Port

YES

Chassis Recoil On/Off

Control

YES

Vertical Gun Barrel Stabilizer

YES

Turret

Heading-Hold

(Horizontal Gun

Barrel Stabilizer)

YES

Auto Load Position

YES

Engine Deck Level Detection

YES

Preload sound pack

M1 Abrams

Preload software

6-CH control Mode

Kit contained

TK60G2 board*1,

Receiver Cable *8

GBS unit*1

Engine Deck Switch*1

1.27mm 2P cable *5

Price (USD)

$259

Release Schedule

Released

*Horizontal turret stabilizer has motor gain control function which allows user to fine tune performance in different motor and voltage configuration.

  

 Product Identification System

 

*Sound set code info is on "Sound Set Code" page

 

 8-CH control mode and operation ( Based on FS-i6S transmitter + FS-iA10 Receiver )

Transmitter: FS-i6S, self-centering VrA and VrB type Radio

Assign SwB to CH7, SwC to CH8, VrA to CH9, VrB to CH10

RX:FS-iA10

 

 CH2             CH1

Tank Right and  Left turn

TK60:CH1 (Stick)

FS-iA10:CH1

 CH2             CH1

Tank move forward and backward

TK60:CH2 (Stick)

FS-iA10:CH2

 CH4             CH3

Cannon elevation

TK60:CH3 (Stick)

FS-iA10:CH3

 CH4             CH3

Turret rotation

TK60:CH4 (Stick)

FS-iA10:CH4

SwB: Up

SwC: Center -> Up

Natural Gear Shift In/Out

TK60:CH5,CH6

FS-iA10:CH7,CH8

 

SwB: UP

SwC: Center -> Down

 

Engine start/stop

TK60:CH5,CH6

FS-iA10:CH7,CH8

 

SwB: Center

SwC: Center -> Up

Left Blinker

TK60:CH5,CH6

FS-iA10:CH7,CH8

 

SwB: Center

SwC: Center -> Down

Right Blinker

TK60:CH5,CH6

FS-iA10:CH7,CH8

 

SwB: Down

SwC: Center -> UP

 

Controlled SW ON/OFF

 

TK60:CH5,CH6

FS-iA10:CH7,CH8

SwB: Down

SwC: Center -> Down

 

Head light ON -> Rotating Light ON ->

Head light OFF -> Rotating Light OFF ->Head light ON

 

TK60:CH5,CH6

FS-iA10:CH7,CH8

VrA

 

UP:  Booming Cannon

MID:

DW: Fire Coaxial MG

 

TK60:CH7

FS-iA10:CH9

VrB

UP:  Gun Barrel Stabilizer on/off

MID:

DW: Fire Loader's MG

TK60:CH8

FS-iA10:CH10

 

   

  TK60G2 6-CH Control mode and operation example

Tank move forward and backward

CH1

Right and  Left turn

CH2

Booming Cannon:

CH3+CH4

Fire Coaxial MG:

CH3+CH4

Left Blinker:

CH3+CH4

Right Blinker:

CH3+CH4

Turret Turn Left:

CH3+CH4

 

Turret Turn Right:

 

CH3+CH4

Neutral Gear Shift In/Out :

Track motor does not move when shift to natural gear

CH3+CH4

Engine sound on/off

CH3+CH4

Fire 1st MG

CH3+CH4

Head light ON -> Rotating Light ON ->

Head light OFF -> Rotating Light OFF ->Head light ON

CH3+CH4

CH5

Gun Barrel Stabilizer on/off

CH5 (2-Position Switch)

CH6

Cannon elevation and depression

CH6(VR Knob)

  

TK60 Software Package List

Software

Package

Name

Description/Notice/Change/New Features

Release Schedule

6-CH control mode

TK60G2 6-CH control mode software

Released

8-CH control mode

TK60G2 8-CH control mode software

March.2017

 

 

 

 

 Specification

Parameter

 

Unit

Maximum current of track ESC

60

A

Maximum Pulsed Drain Current current of track ESC

200

A

Maximum current of turret and cannon elevation ESC

7

A

Maximum current of Smoker Driver

7

A

Maximum supply voltage

11.1/7.4*

V

Minimum supply voltage

7.2

V

On-board audio amplifier, Adjustable

15

W

*Depends on Turret board

 

Connector and Pin Assignment

 

   

Connector

Description

Main Gun Recoil Mode is set to AirSoft or HL Recoil Mode

Main Gun Recoil Mode is set to TAMIYA Recoil Mode

SW

Switch Cable Port

HL tank already have power switch on battery cable path, so additional  switch is no longer required, just to short pins in this port by jumper or connect to a switch cable and keep it switched on.

CH1

CH1 control signal

 

CH2

CH2 control signal

 

CH3

CH3 control signal

 

CH4

CH4 control signal

 

CH5

CH5 control signal

 

CH6

CH6 control signal

 

CH7

CH7 control signal

 

CH8

CH8 control signal

 

CN1

Battery Power

1. Battery +

2. Battery -

CN2

Infrared Port

1. HBU/TBU +

2. HBU/TBU SIG

3. HBU/TBU -

4. TBU FLASH LED -

5. TBU FLASH LED +

CN3

Gun Flash Port

1. Battery +

2. Strobe Trigger

3. Battery -

4. HL AirSoft/Recoil Unit Switch

5. HL AirSoft/Recoil Unit Switch

1. Battery +

2. Strobe Trigger

3. Battery -

4. TAMIYA Recoil Unit Switch

5. TAMIYA Recoil Unit Switch

CN4

Sound Volume

1. Volume Signal Output ( Wiper pin of VR )

2. Battery -( 1 outside pin of VR )

3. Volume Signal Input ( 1 outside pin of VR )

 

CN5

Speaker

1. Speaker -

2. Speaker +

CN6

Motor Left

 

CN6-A

Motor Left Additional Pad

When 540 or 550 Motor is used for track driving, use this pad to connect motor

CN6-B

Motor Left Additional Pad

When 540 or 550 Motor is used for track driving, use this pad to connect motor

CN7

Motor Right

 

CN7-A

Motor Right Additional Pad

When 540 or 550 Motor is used for track driving, use this pad to connect motor

CN7-B

Motor Right Additional Pad

When 540 or 550 Motor is used for track driving, use this pad to connect motor

CN9

Upper Hull Functions

( Turn, Lift, Shoot, Light)

1. Coaxial LED-

2. Head Light LED-

3. Coaxial  LED+, 

    Head Light LED+ &

    AIRSOFT/RECOIL  

    Motor+

4. AIRSOFT/RECOIL Motor-

5. GUN ELEVATE MOTOR

6. GUN ELEVATE MOTOR

7. TURRET MOTOR

8. TURRET MOTOR

1. Coaxial LED-

2. Head Light LED-

3. Coaxial LED+

    Head Light LED+ &

   TAMIYA Recoil unit 

   green Wire

4. TAMIYA Recoil unit white Wire

5. GUN ELEVATE MOTOR

6. GUN ELEVATE MOTOR

7. TURRET MOTOR

8. TURRET MOTOR

CN10

Smoke Unit /

Smoke Unit Fan

1. Smoke Unit + / Smoke Unit Fan +

2. Smoke Unit - / Smoke Unit Fan -

CN11

Smoke Unit /

Smoke Unit Fan switch

1. Switch

2. Switch

CN12

Smoke Unit  Heater

1. Heater

2. Heater

J1

IR Battle Emitter Port

To work with IR battle emitter(IR010)

1. IR LED +

2. IR LED -

J2

RealRecoilTM Servo Port

1. Signal( White Wire)

2. +5V ( Red Wire)

3. Battery - (Black Wire)

See RealRecoil section in Assembly Guide

J3

LED Main Gun Flasher Port

To Work with LED Main Gun Flasher(F003)

1. LED +

2. LED -

J4

Gun Elevation Servo

Port

1. Signal( White Wire)

2. +5V ( Red Wire )

3. Battery - (Black Wire)

J5

Gun Swing Servo Port

1. Signal( White Wire)

2. +5V ( Red Wire )

3. Battery - (Black Wire)

J6

Programming and GBS unit Port

To connect TK Programmer or GBS unit

J7

NA

 

J8

Engine Deck Level Switch

1. SWITCH

2. SWITCH

L1

Rotating Light  LED1

1. LED +

2. LED -

L2

Rotating Light  LED2

1. LED +

2. LED -

L3

Rotating Light  LED3

1. LED +

2. LED -

L4

Tail Light LED / GBS LED

Act as GBS indicator when GBS LED setting is enabled.

 

1. 200ohm in-serial resistor --> LED +

2. LED +

L5

1st MG LED

1. LED +

2. LED -

L6

2nd MG LED

1. LED +

2. LED -

L7

Right Blinker( Modern Tank)

1. LED +

2. LED -

L8

Left Blinker( Modern Tank)

1. LED +

2. LED -

 

 Install Guide

Remove RX-18 or 2.4G control board from HL tank

Connect CH1~CH8 channel cables to receiver according to control mode.

Plug Left and Right track motor to CN6 and CN7 on TK60, or solder motor wire to CN6-A, CN6-B, CN7-A and CN7-B if track motor is 540/550.

(Optional) Plug battle unit base to CN2 Infrared Port

(Optional) Plug Gun flasher and  recoil unit switch to CN3 Gun Flash Port

(Optional) Plug speaker to CN5 Speaker Port

Plug volume control unit to CN4

Rewire Air-soft unit if you want to elevate and depress gun directly, see "HL Gun Elevation and AirSoft Correction" section

Set Main Gun Function Mode to match your tank hardware configuration (HL AirSoft, HL or TAMIYA Recoil),

Plug 8-P upper hull functions cable to CN9,

Plug smoker unit and switch to CN10 and CN11,

(Optional) separate smoker heater wire from smoker unit and connect to CN12

(Optional) plug IR011 to J1

(Optional) plug recoil servo to J2

(Optional) plug LED flasher to  servo to J3

(Optional) plug elevation servo to J4

(Optional) plug gun swing servo servo to J5

(Optional) plug rotate light unit to L1, L2 and L3 connector

(Optional) plug LED flasher to  L5

(Optional) plug LED flasher to  L7 and L8 as Right and left blinker

Install a switch (for example, HL Smoke Unit Switch Cable) to SW connector( Switch Cable Port)  as power switch.

 

HL tank already have power switch on battery cable path, so additional switch is not required, to use a jumper to short pins in SW Cable port or connect a switch cable and keep it switched on.

 

When high current track motors are used, such as 400/480 motor, power switch on battery cable path will not be able to handle, connect a switch cable (for example, HL Smoke Unit Switch Cable) to this port as power switch.

TK60 board has 0.8A BEC( Battery eliminate circuit), can power receiver through channel cables, no additional battery is needed for receiver

 

Set trimmers on transmitter to center position,

Connect TK60 to battery or power adaptor( See FAQ )

Switch on TK60 board and transmitter,

Send different commands( see control mode diagram) to test each function, if board not functions accordingly, adjust trimmer on transmitter.

Done!

 

 HL Gun Elevation and AirSoft Correction

In HL original design, gun Elevation and AirSoft sharing same driving H/W, so the gun elevation can only be controlled  in one direction, if you missed the angle you want, you will need to wait a full cycle of gun elevation, to correct this problem, we add dedicate AirSoft control h/w to TK20 board. the following shows you how to correct HL tank and get two direction elevation.

 

The picture below is original wiring in HL tank:

Modify it as the following:

Green box in the diagram above represent the small PCB in tank, small  red, black, blue ... orange in it represent the wire color.

 

 

1. Disconnect red wire between safety switch and gun barrel elevation unit.

2. Change original 3P connector to 4P type, add additional wire from safety switch to 4P connector,

3. Add 4P connector HUL-8P PCB connector

4. AirSoft unit is now controlled by red-black pair, gun barrel unit is controlled by red-white pair. and you can connect 8P connector to CN9 on TK-18/20 with original cable.

 

Here is a video of airsoft setup for Taigen Tank

 

 HL Tail Light Correction

Tail Light in HL tank is wire to MG light, so the Tail Light flashes when MG firing, this is very funny to us, to correct this problem and make tail light to be controlled with Headlight, please refer to the picture below and rewire it.

1. Remove 2 pin plug from PCB, twist angled pins to opposite side,

2. Connect Tail Light LED + pin(  Red wire of Tail Light cable) to CN9.3 pin( Yellow wire )

3. Connect a 200 Ohm resistor between 2-P connector pin and CN9.2 pin(Green), a SMD type resistor is used in this example to save space.

 

Original wiring diagram

Corrected wiring diagram

 

 Battle unit installation

TAMIYA battle unit wiring diagram

HL battle unit installation: wire CN2 connector to HBU and  Flash Unit Flasher as the following

 

 Recoil Unit Installation

TAMIYA recoil unit installation( -T Version, or set Main Gun Function Mode to TAMIYA Recoil MODE )

STEP1. disconnect white and blue wire from recoil unit switch( see arrow in yellow), add cable connector to recoil switch( see arrow in red ), left green-white-blue cable not touched ( see arrow in green)

STEP2. green wire and white wire in green-white-blue cable goes to 3rd pin on CN9 and 4th pin on CN9(see arrow in green), black and red wire in red-black cable goes to 4th and 5th pin on CN3(see arrow in red).

 

 

HL recoil unit installation:

STEP1. Set Main Gun Function Mode to HL Recoil MODE,

STEP2. Connect detection SW( Pressed-to-Short type ) to 4th and 5th pin on CN3 or via the plug (Yellow and brown wire) from  HL HIGH-TENSION FLASHER. Latest released HL recoil unit already has detection switch on it.

STEP3. connect motor - to 4th pin on CN9.connect motor + to 3rd pin on CN9.

Asiatam recoil unit installation:

STEP1. Set Main Gun Function Mode to TAMIYA Recoil MODE,

STEP2. Connect  Recoil motor + to 3rd pin on CN9.connect motor - to 4th  pin on CN9.

STEP2. Connect detection SW to 4th and 5th pin on CN3 or via  the plug (Yellow and brown wire) from  HL HIGH-TENSION FLASHER

 

 

 

RealRecoil( Patent Pending) servo port allows you to recreate real gun barrel recoil movement with single &  cheap servo, what you need to do is to link servo and gun barrel then RealRecoil takes the rest. direction of servo movement can be set by user, please see section "Tank Personalization"

 

 

 GUN FLASHER Installation

HL Hop-up options "HIGH-TENSION FLASHER" can be easily installed and works with TK60 to simulate gun nuzzle flash when firing.

 

 LED GUN FLASHER Installation:

A white LED and cable connector are needed( Part Number is F003)

Solder color wire (red wire in this example) to long pin of white LED, black wire(-) to short pin,

Plug cable into J3.

 

 Rotating light Installation:

3 LED and cable connector are needed( Part Number is F003)

 

 

 Left and Right Blinker

   

 2nd and 3rd MG LED

  

IR battle emitter Installation

An IR  LED and cable connector are needed( Part number is IR005/IR010 ).

Solder color wire (red wire in this example) to long pin of IR LED, black wire(-) to short pin,

Plug cable into J1.

    

Gun Barrel Stabilizer(GBS) overview and installation

GBS is an optional module of TK60. When GBS is turned on, it detects the tank movement and compensate gun rotation and elevation to stabilize the gun automatically. When GBS is turned on, operator can still change gun elevation and direction under GBS compensation, GBS have the following features:

 

- 2-axis gun stabilization in turret rotation and gun elevation.

- Fully programmable gun elevation real angle calculator allows GBS to work with different elevation setup,

- Fully programmable turret motor controller allows GBS to work with different motor/gear box setup,

- Engine deck detection, gun raise automatically when gun travels above engine deck,

- Auto reload position, Gun barrel goes to to reload position after fire, and return to last position when reload when reload time expired,

- Adjustable Engine deck level,

- Adjustable auto reload position,

- Gun barrel momentum effect,

- GBS unit dimensions: 20 x 16 x 3mm.

 

Servo for GBS -

-Control System: +Pulse Width Control 1520usec Neutral
-Required Pulse: 3-5 Volt Peak to Peak Square Wave
-Operating Voltage: 4.8-6.0 Volts

-Operating Angle: 45 Deg. one side

Power on GBS calibration - When power on TK60G2, GBS starts a reset process and must be kept stationary.

 

Head Light LED is turned ON during GBS calibration and you must not to move the tank during calibration. The GBS are very sensitive and you should not touch or vibrate the GBS during power on reset. The process will take around 2 seconds. Head Light LED will be turned off when calibration completed.

An in-series 200-ohm resistor is needed for GBS LED

  

Mounting of GBS - The GBS unit must be mounted securely and horizontally on the turret, here is an example, first to use Tamiya 5mm square beam, cut into 5~6mm in length, make 1.6mm hole, then glue to turret floor by cement

Bolt GBS unit with the screws came with GBS unit, and plug connector to J6 port on TK60G2, Length of GBS cable can not exceed 80mm or TK60G2 may miss reading GBS.

For accurate motion detection, it must be kept within 5 degree with turret base plate. mounting directions is as shown in following picture. Servo for elevation is Futaba S3003 in this setup.

Recommended GBS mounting position for Leopard 2

 

Turning GBS on/off - GBS can be turned on/off by Gun Barrel Stabilizer on/off  commanded, you can also hear click sound when turn it on and off

 

Adjusting gun elevation angle - The gun elevation V gain setting is used to adjust the amount of gun elevation servo angle to meet different mechanical setup. adjusting procedures are

 

-First to put TK60G board in IR programming mode.

-Turn GBS on and moves the gun barrel to horizontal position.

-Tilt the tank for 15-20 degree.

-Use IR configure remote to adjust servo gain value until the gun is horizontal again.

-Power off TK60G board, remove jumper and turn power again to leave IR programming mode.

 

Adjusting gun elevation angle calculator gains - The angle calculator's fast gain and slow gain settings are used to adjust the angle calculation, adjusting procedures are

 

-First to put TK60G2 board in IR programming mode.

-Turn GBS  on and moves the gun barrel to horizontal position.

-Tilt the tank for 10-20 degree.

-Rotate turret in various speed ( from low to full speed), if elevation speed is too slow, increase slow gain a bit, otherwise, reduce slow gain,

-rotate turret to 12 o'clock position, tilt the tank hull about 15-20 degree in various speed, if elevation speed is too slow, can not keep up tank hull tilt speed, increase fast gain a bit, if elevation moves faster the hull tile speed and over the position it should be (overshoot), decrease fast gain a bit

-Power off TK60G2 board, remove jumper and turn power again to leave IR programming mode.

 

Adjusting turret rotation motor control gains -Turret rotation motor P , I  and D gain are used to meet the characteristic of turret rotate motor and design on your tank. adjusting procedures are as the following.

 

-First to put TK60G2 board in IR programming mode.

-Turn GSU on

-Rotate tank hull from stationary to low speed, if turret motor does not start as quick as tank hull rotation, increase I gain a bit, if turret motor runs too fast (overshoot) , decrease I gain a bit.

-Rotate tank hull in various speed( low, middle and full) , if turret rotation speed is too slow, can't keep up hull rotation, increase P gain, otherwise, reduce speed gain,

-Stop tank hull rotation from various speed, if turret stops too early, decrease D gain, if turret stops too late increase D gain.

 

 Tank Personalization( Patent Pending)

Settings of TK series board can be changed by Configuration IR REMOTE as IR command transmitter, and TAMIYA battle unit(TBU),  Heng-Leog battle unit(HBU), or our programming line as IR command receiver.

 

Steps to change settings:

STEP 1: Turn power off, Turn power off, Turn power off,

STEP 2: Plug programming line/TBU/HBU through TBU/HBU base into CN2 Infrared Port ,  

STEP 2: Install a jumper to J2 as shown below, Turn power on,

STEP 4:Refer to function table listed below, point Configuration IR REMOTE to TBU/HBU/Programming line receiver, and press the button of setting that you want to change,  "*" sign in function table means the default setting that is programmed in factory

STEP 5: Indicator on TBU/HBU flashes according to new setting value.

STEP 6: turn power off, remove jumper on J2, then turn power on and TK board runs with new settings.

 

Type of Tank determines Battle Date when doing IR battle( See Variants section )

Type of Tank

Tank Mobility, Turret rotation and Gun barrel evaluation speed

 vs.

Hit taken

Damaged

State

Badly Damaged

State

Destroyed

State

Heavy Tank*

1~4 hits taken

5~8 hits taken

9 hits taken

Medium Tank

1~3 hits taken

4~5 hits taken

6 hits taken

 Light Tank

1 hit taken

2 hits taken

3 hits taken

HL Tank

1~2 hits taken

(Note)

3~4 hits taken

(Note)

5 hits taken

Note: HENG-LONG TANK doesn't have Damaged State and Badly Damaged State. speed reduction can be turned off by Speed reduction in damage state and Speed reduction in badly damaged state function.

 

Type of Tank

Reload Time

Recovery Time

Invulnerability time

Heavy Tank*

9 sec.

15 sec.

10 sec.

Medium Tank

5 sec.

15 sec.

12 sec.

 Light Tank

3 sec.

15 sec.

15 sec.

HL Tank

3 sec.(Note)

15 sec.

10 sec.(Note)

Note: Suggested Value, can be changed by Reload Time and Invulnerability time setting function

 

Function tables:

Save current setting to PRESET 1: Press number key "1" on IR Configuration Remote to save,

Available Settings

Indicator

flashes times

Description

Save to PRESET 1

1

Indicator flashes when setting is saved

 

Save current setting to PRESET 2: Press number key "2" on IR Configuration Remote to save,

Available Settings

Indicator

flashes times

Description

Save to PRESET 2

2

Indicator flashes when setting is saved

*Once you've adjusted everything, you can push "1" or "2" to save current setting to PRESET 1 or 2. If you don't do this saving the board remembers the last settings.

 

Use saved settings: Press "ENT" or "SOUND MODE" Key on IR Configuration Remote to select.

Available Settings

Indicator

flashes times

Description

Use PRESET 1 setting

1

 

Use PRESET 2 setting

2

 

Use Factory Default Setting

( Read-Only )

3

To restore factory default value in case of setting data is messed up.

*To switch between the presets you press either "sound mode" or "enter" button, once the preset is selected, switch tank off and remove setup jumper. Switch back on and away you go.

 

Mixer Mode: Press  (MUTE) key on IR Configuration Remote to select.

Available Settings

Indicator flashes times

Description

Mixer Mode 1

1*

Tank mode 1

CH1 controls rudder, CH2 controls throttle.

Proportional steering, sharp and pivot turn* are supported

Left Track

Right Track

Pivot

Turn

Sharp

Turn

Proportional

Steering

Proportional

Steering

Sharp

Turn

Pivot

Turn

 

Mixer Mode 2

2

OFF mode

CH1 controls left track, CH2 controls right track

 

When using triple differential gear box,

CH1 controls steering motor(CN6),

CH2 controls propulsion motor(CN7)

 

Mixer Mode 3

3

Tank mode 2

CH1 controls rudder, CH2 controls throttle,

Proportional steering and sharp turn are supported

Left Track

Right Track

Sharp

Turn

Proportional

Steering

Proportional

Steering

Sharp

Turn

   

Mixer Mode 4

4

Half-Track mode

CH1 controls rudder, CH2 controls throttle,

Support proportional steering only.

Max. turn ratio ( speed ratio of left and right track at hard left and right turn) can be configured form large (4) to small (8)

Left Track

Right Track

Proportional

Steering

Proportional

Steering

 

Mixer Mode 5

5

Mixer Mode 6

6

Mixer Mode 7

7

Mixer Mode 8

8

*pivot turn is also named as super spin.

 

Main Gun Function Mode: Press "POWER" key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

TAMIYA RECOIL MODE*

1*

To use TAMIYA recoil unit,

CN3, Pin4:TAMIYA Recoil Unit Switch

CN3, Pin5:TAMIYA Recoil Unit Switch

CN9, Pin3:TAMIYA Recoil Unit green Wire

CN9, Pin4:TAMIYA Recoil Unit white Wire

HL AirSoft MODE

2

To use HL AirSoft,

CN3,Pin4:HL AirSoft Unit Switch

CN3,Pin5:HL AirSoft Unit Switch

CN9,Pin3:HL AIRSOFT Motor +

CN9,Pin4:HL AIRSOFT Motor -

NA

3

 

Do not select this mode

 

 

NA

 

4

Do not select this mode

*Use this mode on Hooben Tank.

 

Receive TAMIYA IR Code: press "TV/VIDEO" or "->[]" Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Enabled

1*

Tank react to TAMIYA IR code

Disabled

2

 

 

Receive HL IR Code: press "VOL DOWN"  Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Enabled

1*

Tank react to HL  IR code,

Disabled

2

 

 

IR Battle Preset Data: press  "MTS" or "A/B" Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

TAMIYA Heavy tank

1*

Reload Time = 9 seconds,

Invulnerability time = 10 seconds,

Max. hit can take = 9 hit.

TAMIYA Medium tank

2

Reload Time = 5 seconds,

Invulnerability time = 12 seconds,

Max. hit can take = 6 hits

TAMIYA Light  tank

3

Reload Time = 3 seconds,

Invulnerability time = 15 seconds,

Max. hit can take = 3 hits.

Heavy Armored Vehicle

4

Invulnerability time = 10 seconds,

Max. cannon hit cam take = 1 hit

Max. machine gun hit can take = 24 hit.

Medium Armored Vehicle

5

Invulnerability time = 10 seconds,

Max. cannon hit can take = 1 hit

Max. machine gun hit can take = 16 hit.

Light Armored Vehicle

6

Invulnerability time = 10 seconds,

Max. cannon hit can take = 1 hit

Max. machine gun hit can take = 8 hit.

HL tank

7

Reload Time = 3 seconds,

Invulnerability time = 10 seconds(Note1)

Max. hit can take = 5 hits,

Reserved

8

 

Note1: Reference setting for HL Tank

Momentum effect On/Off: Press "SLEEP(0x36)" or "" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Off

1*

 

ON

2

 

Reload Sound On/Off: Press "Timer Off(0x3C)" or " "on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

On

1*

 

Off

2

 

 

Taking a hit hull recoil On/Off: Press "JUMP(0x3B)" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

On

1*

 

Off

2

 

 

Strength of taking a hit hull recoil: Press "CH Up" or "PROGR +" key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

1

1

Small( 1 ) to Large( 16 )movement

:

:

6

6*

:

:

16

16

 

Firing tank gun hull recoil On/Off: Press "SURROUND(0x29)" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

On

1*

 

Off

2

 

 

Strength of firing tank gun hull recoil: Press "VOL UP" key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

1

1

Small( 1 ) to Large( 16 )movement

:

:

6

6*

:

:

16

16

 

RealRecoil servo direction: press "CH down" or "PROGR -" key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Normal

1*

 

Reversed

2

 

 

Gun elevation servo direction: press " Teletext ON(0x3F)" or "" key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Normal

1*

 

Reversed

2

 

 

Speed reduction in damaged state: press "3" key on IR Configuration Remote to select.

Available Settings

Indicator

flashes times

Description

0%

1

No mobility damage simulation, Speed is not reduced when Tank is in damaged state.

-12.5%

2*

 

-25%

3

 

-37.5%

4

 

-50%

5

 

-62.5%

6

 

-75%

7

 

-87.5%

8

 

 

Speed reduction in badly damaged state: press "DISPLAY" or "DRC-MF" key on IR Configuration Remote to select.

Available Settings

Indicator

flashes times

Description

0%

1

No mobility damage simulation, Speed is not reduced when Tank is in badly damaged state.

-12.5%

2

 

-25%

3*

 

-37.5%

4

 

-50%

5

 

-62.5%

6

 

-75%

7

 

-87.5%

8

 

 

Armor type: press number key "9" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Heavy Armor

1*

Resistance to machine gun 

Soft skin, like Trucks

2

No resistance to machine gun 

 

Sending IR code when firing  machine gun: press number key "6" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Not to send MG IR code

1*

 

To send MG IR code

2

 

 

Primary weapon reload time: press number key "4" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

3 seconds

3

 

4 seconds

4

 

5 seconds

5

 

6 seconds

6

 

7 seconds

7

 

8 seconds

8

 

9 seconds

9*

 

10 seconds

10

 

11 seconds

11

 

12 seconds

12

 

13 seconds

13

 

14 seconds

14

 

15 seconds

15

 

 

Rounds of Primary weapon: press number key "8" on IR Configuration Remote to select,

Available Settings

Indicator

flashes times

Description

Not limited

1*

 

8 rounds

2

 

16 rounds

3

 

24 rounds

4

 

32 rounds

5

 

40 rounds

6

 

48 rounds

7

 

56 rounds

8

 

64 rounds

9

 

72 rounds

10

 

80 rounds

11

 

88 rounds

12

 

96 rounds

13

 

104 rounds

14

 

112 rounds

15

 

120 rounds

16

 

 

Primary weapon IR code: press number key "0" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

TAMIYA cannon code

1*

For TAMIYA IR battle

HL cannon code

2

For HL IR battle

Repair code

3

For Bergepanzer application,

damage count decreased by 1 when this IR code is received, each repair needs 15s, no other vehicle can damage vehicle that is under this mode

Machine Gun code

4

Vehicle with MG

 

Invulnerability time: Vehicle is Invulnerable during this period, press number key "7" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Vehicle can not be recovered from destroyed mode

1

 

1 second

2

 

2 seconds

3

 

3 seconds

4

 

4 seconds

5

 

5 seconds

6

 

6 seconds

7

 

7 seconds

8

 

8 seconds

9

 

9 seconds

10

 

10 seconds

11*

TAMIYA Heavy tank

11 seconds

12

 

12 seconds

13

TAMIYA Medium tank

13 seconds

14

 

14 seconds

15

TAMIYA Light tank

15 seconds

16

 

 

Max hit can take: Press  number key "5" on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

1 round

1

 

2 rounds

2

 

3 rounds

3

TAMIYA Light tank

4 rounds

4

 

5 rounds

5

 

6 rounds

6

TAMIYA Medium tank

7 rounds

7

 

8 rounds

8

 

9 rounds

9*

TAMIYA Heavy tank

10 rounds

10

 

11 rounds

11

 

12 rounds

12

 

13 rounds

13

 

14 rounds

14

 

15 rounds

15

 

 

*The following setting function is only available on TK60G2

Function Page Selection: Press "-/--" Key on IR Configuration Remote to select. for TK60G2 only

Available Settings

Indicator

flashes times

Description

Select settings on Page 1

1*

TK board goes back to this page after power on

Select settings on Page 2

2

 

Select settings on Page 3

3

 

Select settings on Page 4

4

 

*Text in black means that setting function is on page1.

 

GBS LED enable: press "TV/VIDEO" or "->[]" Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Enabled

1*

 

Disabled

2

 

 

Elevation Sound Mode: press "SOUND Mode" Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

ESC Mode

1*

Elevation Sound follows ESC, will not stop until ESC is stopped

Servo Mode

2**

Elevation Sound follows servo movement, stops when reach both end.

 

Set to this mode when servo elevation, auto load position and engine deck detection are turned on.

*Default setting for TK60

**Default setting for TK60G2

 

Horizontal GBS motor P gain increase: Select page 4 , press  number key "1" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

 0

1

 

:

:

 

8

9

 

 

Horizontal GBS motor P gain decrease: Select page 4 , press  number key "4" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Horizontal GBS motor I gain increase: Select page 4 , press  number key "2" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Horizontal GBS motor I gain decrease: Select page 4 , press  number key "5" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Horizontal GBS motor D gain increase: Select page 4 , press  number key "3" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Horizontal GBS motor D gain decrease: Select page 4 , press  number key "6" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

16

17

 

 

Horizontal GBS sensitive  increase: Select page 4 , press  number key "8" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Horizontal GBS sensitive decrease: Select page 4 , press  number key "0" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

16

17

 

 

Vertical GBS slow response gain increase: Select page 3 , press  number key "1" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Vertical GBS slow response gain decrease: Select page 3 , press  number key "4" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Vertical GBS fast response gain increase: Select page 3 , press  number key "2" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Vertical GBS fast response gain decrease: Select page 3 , press  number key "5" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Vertical GBS servo angle gain increase: Select page 3 , press  number key "8" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Vertical GBS servo angle gain decrease: Select page 3 , press  number key "0" on IR Configuration Remote to increase gain

Available Settings

Indicator

flashes times

Description

0

1

 

:

:

 

8

9

 

 

Engine deck level  increase: Select page 3 , press  "VOL UP" on IR Configuration Remote to increase level

Engine deck level  decrease: Select page 3 , press  "VOL Down" on IR Configuration Remote to decrease level

Engine deck level Function Enable: Select page 3, press "MUTE" Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Disable

1

 

Enable

2*

 

 

Engine deck level detection switch polarity : Select page 3, press "JUMP" Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Normal Open switch

1*

Switch come with TK60G2

Normal Close switch

2

TAMIYA switch

 

Auto Load Position UP: Select page 3 , press  "CH UP" on IR Configuration Remote to increase level

Auto Load Position Down: Select page 3 , press  "CH Down" on IR Configuration Remote to decrease level

Auto Load Position Function Enable: Select page 3, press "POWER" Key on IR Configuration Remote to select

Available Settings

Indicator

flashes times

Description

Disable

1

 

Enable

2*

 

 

 Status read out and IR battle test via Configuration IR Remote

Point Configuration IR remote to TBU/HBU and press key listed below to show vehicle status or test IR battle function. No jumper should be installed on J1.

KEY on IR Configuration Remote

Description

Number Key "1"

To repair vehicle, damage count decreased by 1

Number Key "2"

Fire cannon to vehicle

Number Key "3"

Fire machine gun to vehicle

Number Key "4"

Number of flash indicate remain hits can take

 

 

 EZ Sound pack programming

Terminology

EZ Sound pack is created by combing Pack Header, sound effect data region and region mark, can be modified and simulate sound effect result by most of Audio editing tool on the market easily, no extra tool to install and learn, can be adapted in TK20 and Tk60 series and therefore named EZ sound pack

 

Pack Header is binary code sequence that indicate the process to take place

 

Pack Header Format

Name

Region's Start Address

Number of bytes

Description

Global Control

0x00000

1

(0x00) = To program software, setting or sound
(0x80) = Nothing to do

Region update control

0x00001

1

(0x00) = To detect and program region mark
(0x80) = Not To detect and program region mark

 

Hint:  Not required if region mark position is not changed, for example, if change are on sound volume

only.

Setting update control

0x00002

1

(0x00) = To program setting
(0x80) = Not to program setting

Software update control

0x00003

1

(0x00) = To program software
(0x80) = Not to program software

Serial Key

0x00004

6

When serial key is matched, the process specified by control code will be taken place, otherwise, no process will be taken place.

 

Each board has unique serial key programmed in factory.

 

Default serial key is 0x80 0x80 0x80 0x80 0x80 0x80

 

 

Sound effect data original is the start address of sound effect data regions, it's 242144 or 0x40000

 

Sound effect data region is the region that contain the audio effect samples that you want to play in specific event.

Sound effect data region format

Name

Region's Start Address

Number of bytes

Description

Incoming

0x40000

variable

 

About to be hit or destroyed
 

Hit

variable

variable

Hit sound

Destroyed

variable

variable

Destroyed sound

MG incoming

variable

variable

About to be hit by MG

MG Hit, Ind on

variable

variable

hit by MG, IR Indicator on

MG Hit, Ind off

variable

variable

hit by MG, IR Indicator off, loop to MG Hit, Ind on if hit continuously

MG Hit  echo

variable

variable

MG Hit echo sound

Push But

variable

variable

Push button sound

Welding

variable

variable

fix tank sound

Gear Shift

variable

variable

gear shift sound

Cannon

variable

variable

cannon sound

Reload

variable

variable

reload sound

1st MG start

variable

variable

1st machine gun start sound

1st MG 1 on

variable

variable

1st machine gun round 1 sound, LED on

1st MG 1 off

variable

variable

1st machine gun round 1 sound, LED off

1st MG 2 on

variable

variable

1st machine gun round 2 sound, LED on

1st MG 2 off

variable

variable

1st machine gun round 2 sound, LED off

1st MG 3 on

variable

variable

1st machine gun round 3 sound, LED on

1st MG 3 off

variable

variable

1st machine gun round 3 sound, LED off

1st MG 4 on

variable

variable

1st machine gun round 4 sound, LED on

1st MG 4 off

variable

variable

1st machine gun round 4 sound, LED off

1st MG 5 on

variable

variable

1st machine gun round 5 sound, LED on

1st MG 5 off

variable

variable

1st machine gun round 5 sound, LED off

1st MG 6 on

variable

variable

1st machine gun round 6 sound, LED on

1st MG 6 off

variable

variable

1st machine gun round 6 sound, LED off

1st MG 7 on

variable

variable

1st machine gun round 7 sound, LED on

1st MG 7 off

variable

variable

1st machine gun round 7 sound, LED off

1st MG 8 on

variable

variable

1st machine gun round 8 sound, LED on

1st MG 8 off

variable

variable

1st machine gun round 8 sound, LED off

1st MG 9 on

variable

variable

1st machine gun round 9 sound, LED on

1st MG 9 off

variable

variable

1st machine gun round 9 sound, LED off

1st MG 10 on

variable

variable

1st machine gun round 10 sound, LED on

1st MG 10 off

variable

variable

1st machine gun round 10 sound, LED off

Loop to "1st MG 1 on" if fire continuously, loop to  "1st MG echo" if firing stops

1st MG echo

variable

variable

2nd MG echo

2nd MG start

variable

variable

2nd machine gun start sound

2nd MG 1 on

variable

variable

2nd machine gun round 1 sound, LED on

2nd MG 1 off

variable

variable

2nd machine gun round 1 sound, LED off

2nd MG 2 on

variable

variable

2nd machine gun round 2 sound, LED on

2nd MG 2 off

variable

variable

2nd machine gun round 2 sound, LED off

2nd MG 3 on

variable

variable

2nd machine gun round 3 sound, LED on

2nd MG 3 off

variable

variable

2nd machine gun round 3 sound, LED off

2nd MG 4 on

variable

variable

2nd machine gun round 4 sound, LED on

2nd MG 4 off

variable

variable

2nd machine gun round 4 sound, LED off

2nd MG 5 on

variable

variable

2nd machine gun round 5 sound, LED on

2nd MG 5 off

variable

variable

2nd machine gun round 5 sound, LED off

2ndMG 6 on

variable

variable

2nd machine gun round 6 sound, LED on

2nd MG 6 off

variable

variable

2nd machine gun round 6 sound, LED off

2nd MG 7 on

variable

variable

2nd machine gun round 7 sound, LED on

2nd MG 7 off

variable

variable

2nd machine gun round 7 sound, LED off

2nd MG 8 on

variable

variable

2nd machine gun round 8 sound, LED on

2nd MG 8 off

variable

variable

2nd machine gun round 8 sound, LED off

2nd MG 9 on

variable

variable

2nd machine gun round 9 sound, LED on

2nd MG 9 off

variable

variable

2nd machine gun round 9 sound, LED off

2nd MG 10 on

variable

variable

2nd machine gun round 10 sound, LED on

2nd MG 10 off

variable

variable

2nd machine gun round 10 sound, LED off

Loop to "2nd MG 1 on" if fire continuously, loop to  "2nd MG echo" if firing stops

2nd MG echo

variable

variable

2nd MG echo

Coaxial MG start

variable

variable

Coaxial machine gun start sound

Coaxial MG 1 on

variable

variable

Coaxial machine gun round 1 sound, LED on

Coaxial MG 1 off

variable

variable

Coaxial machine gun round 1 sound, LED off

Coaxial MG 2 on

variable

variable

Coaxial machine gun round 2 sound, LED on

Coaxial MG 2 off

variable

variable

Coaxial machine gun round 2 sound, LED off

Coaxial MG 3 on

variable

variable

Coaxial machine gun round 3 sound, LED on

Coaxial MG 3 off

variable

variable

Coaxial machine gun round 3 sound, LED off

Coaxial MG 4 on

variable

variable

Coaxial machine gun round 4 sound, LED on

Coaxial MG 4 off

variable

variable

Coaxial machine gun round 4 sound, LED off

Coaxial MG 5 on

variable

variable

Coaxial machine gun round 5 sound, LED on

Coaxial MG 5 off

variable

variable

Coaxial machine gun round 5 sound, LED off

Coaxial MG 6 on

variable

variable

Coaxial machine gun round 6 sound, LED on

Coaxial MG 6 off

variable

variable

Coaxial machine gun round 6 sound, LED off

Coaxial MG 7 on

variable

variable

Coaxial machine gun round 9 sound, LED on

Coaxial MG 7 off

variable

variable

Coaxial machine gun round 9 sound, LED off

Coaxial MG 8 on

variable

variable

Coaxial machine gun round 10 sound, LED on

Coaxial MG 8 off

variable

variable

Coaxial machine gun round 10 sound, LED off

Loop to "Coaxial MG on" if fire continuously, loop to  "Coaxial MG echo" if firing stops

Coaxial MG echo

variable

variable

Coaxial MG echo

Turret start

variable

variable

turret rotation start

Turret loop

variable

variable

turret rotation loop sound

Looping if  turret rotate continuously, loop to  "Turret stop" rotation stops

Turret Stop

variable

variable

turret rotation stop

Elevation start

variable

variable

gun elevation start

Elevation loop

variable

variable

gun elevation loop sound

Looping if  elevate continuously, loop to  "elevation  stop" rotation stops

Elevation stop

variable

variable

turret rotation stop

Engine start, off

variable

variable

Engine start, smoker off, Heater on

Engine start, on

variable

variable

Engine start, smoker on, Heater on

Engine stop

variable

variable

Engine start, smoker off, Heater off

Engine idle

variable

variable

Engine idle loop, smoker in proportional mode, Heater on

Res.

variable

variable

Reserved, put a mute region.

Tank running

variable

variable

tank running sound

Res.

variable

variable

Reserved, put a mute region.

Res.

variable

variable

Reserved, put a mute region.

Res.

variable

variable

Reserved, put a mute region.

Res.

variable

variable

Reserved, put a mute region.

Res.

variable

variable

Reserved

Tank start running

variable

variable

tank start to run sound

Tank stop running

variable

variable

tank stop running sound

Res.

variable

variable

Reserved

Res.

variable

variable

Reserved

Blinker on

variable

variable

Left and right blinker on sound, LED on

Blinker off

variable

variable

Left and right blinker off sound, LED on

 

Region mark is binary code 0xff sequence that denote the end of each sound effect data region, the length of sequence must equal or larger than 128 bytes.

 

Sound effect data region and Region mark format

 

Audio editing tool is software which allows editing and generating of audio data, such as Audacity or Sound Forge, more details are on https://en.wikipedia.org/wiki/Audio_editing_software

 

TK programmer is a hardware device which can program EZ sound pack to TK board, click on the link for details.

 

Programming port is a connector (J6) on TK board to connect to  TK programmer

 

Raw binary file is sound file without file header, contains only sound effect data, most of audio editing tool have this option when saving file.

 

Pre-built sound pack is a sound pack built by us to program TK board, it includes two files,  sound_pack_name_run_time.bin  and  sound_pack_name_prog.bin, please write to distributor or us (sales@clark-model.com)  to request

 

Sound pack template is a single wav file contains required sound effect data and region mark, can be used as template when building new sound pack, please write to distributor or us (sales@clark-model.com)  to request

 

Building a sound pack

Step 1. Open sound pack template with audio editing tool,

Step 2. paste sound effect data to the region to change, process( volume, pitch, noise reduction, echo..)  and simulate (looping, repeat, transition.. ) sound effects in audio editing tool,

Step 3. set  Global Control =0x80, set Region update control =0x80,

Step 4. save sound pack file in raw binary(*.bin) format, named as sound_pack_name_run_time.bin,

Step 5. set  Global Control =0x00, set Region update control =0x00,

Step 6. save sound pack file in raw binary(*.bin) format, named as sound_pack_name_prog.bin.

 

Procedure to program sound pack

Step 1. Plug LED to J3 as programming indicator,

Step 2. Load sound_pack_name_prog.bin to TK programmer

Step 4.  Power off TK board,

Step 5.  Program to TK board,

Step 7.  Power on TK board, programming indicator flashes till all process required are done.

Step 8.  Verify sound effects, if all meets requirements, go to next step, otherwise modify sound pack and then go to step 2,

Step 9.  Power off TK board,

Step 10. Load  sound_pack_name_run_time.bin to to TK programmer

Step 11. Program to TK board again,

Step 12. Power on TK board, TK board runs with latest  programmed sound, setting and software

 

 FAQs

Q: My Tk60 can not  register a hit from Tamiya tank.

A: To check "Receive Tamiya IR code" setting. TK60 won't response Tamiay IR code when this setting is disabled.

 

Q: The airsoft motor does not run until after the gun fire sound has played and the reload sound has happened. I want the airsoft motor to run while the gun sound plays. I also planned to make recoil work with the airsoft…but when I fire the gun, the recoil servo operates in time to the sound…but has returned to the normal position when the airsoft motor operates.
A: Just need to set Main Gun Function Mode to AirSoft mode, then cannon sound, servo recoil and airsoft unit will be synchronized.

 

Q: I already set Main Gun Function Mode to HL AirSoft MODE, but AirSoft motor does not run when I give fire cannon command.

A:To correct airsoft unit wiring as HL Gun Elevation and AirSoft Correction section mentioned.

 

Q: Airsoft unit fires continuously and have no cannon sound.

A: When main Main Gun Function Mode is configured to AirSoft Mode, TK60 start to drive AirSoft motor (thought CN9 3rd &4th pin) when fire cannon command is received. when Airsoft just fired, Airsoft switch is closed , Tk60 knows it thought  CN3  Pin4 & Pin5. and then stop to drive Airsoft Motor and start to generate cannon. So in order to make it works properly,  AirSoft motor need to be connected to CN9 pin3 and pin4. AirSoft switch connector to CN3  Pin4 & Pin5.

You can simply test it by a tweezers, to short and release it will stop AirSoft motor.

 

Q: How to avoid damage that caused by short circuit to the board?
A: Damage can be prevented by using a current limited power adaptor as power source, first to find a ~6V, 400mAh power adaptor, 1K 1/4W ohm resistor, LED and a motor cable(from HL cable Set)

then connect + wire(with white strip) from adaptor to red wire of HL cable, - wire to black wire of HL cable, adn wire resistor and LED as the following to act as indicator.

Each time, when you did some modification on circuit or after installation, use this as power source fist. plug connect each by each, and LED will be dimmed immediately if any shortage in circuitry and not thing on TK board will be damaged because power can only supply low & limited current.

 

The board might be act very strange when it's power by this, such as motor can not moves will, cannon fired unexpectedly when turret rotation sound comes up, these are quite normal because current is not enough.

 

Q: Tank hull recoil movement direction is not correct, moves forward and then backward while firing main gun.
A: Just need to swap motor cables, CN6 to Motor Right, CN7 to Motor Left, and turn on servo reverser function on throttle channel from radio transmitter.

 

Q: All function runs but just no sound!!

A: This can be the common issue on HL Volume Control board, just to short outer pins of CN4 with tweezers to verify it. if  sound comes out when doing this, the HL volume control board is broken.

Q: Do I need noise filtering capacitor on motor

A: Yes, it's needed to prevent back EMF to interference TK20 board. All HL stock tank already have it on motors

This type of capacitor is not good, DO NOT USE!

 

Q:Tank moves backward faster than forwards and does not turn. It only turn if firstly turn steering stick and secondly throttle stick.

A: To turn off mixer on transmitter and test again.

 

Q: Can get motor sounds, cannon sounds, turret sounds, but no motion on either drive motors or turret rotation gearbox

A:  Check if battery voltage is too low, auto cutoff function cuts motor off when battery voltage is too low.

 

Q: What is Mixer

A: A piece of software that converts Rudder and Throttle control signal to Left and Right track speed signal. All TK board has mixer on it, mixer function on RC transmitter need to be turned off.

 

Q: What is Safety shutoff:

A: Controller cuts motor off and waits signal come back.

 

Q: What is Auto cutoff:

A: The motor cutoff will occurred when battery input drops below minimum supply voltage of controller.

 

Q: Which RC system can works with TK board:

A: Basically, TK can work with all kind of aftermarket RC system as long as it's PWM system, here is a table list most popular one.

Brand

Band

Model Number

Result

Futaba

72M

T4VF

OK

Futaba

27M AM

4WD

OK

Futaba

2.4G

T4YF-2.4G

OK

TURNIGY

2.4G

9X

OK

Spektrum

2.4G

OK

PLANET

2.4G

OK

FlySky

2.4G

FS-CT6B

OK

( Need to turn mixer function on transmitter off )

Hobby King

2.4G

HK T6A

OK

Perfex

2.4G

M24-H radio

OK

Tactic TTX

TTX series

OK

JR

27M

OK

 

Q: Audio Amp thermal protection:

A: that turns off device when junction temperature over 150 degree C to prevent damage

 

Q: Is it possible to make additional settings using existing IR signals for example to make HL IR signal and 9 hits can take, originally 5 hits?  

A: yes,  IR code to receive, IR code to transmit, preset & battle data can be set independently.

 

Q: Is it possible to set setting with other device (not SONY IR code remote)?

A: Only Sony IR code remote can be used, you can also have universal remote and configure it to SONY mode.

 

Q: Any Other SONY remote, such as SONY Bravia unified IR Configuration Remote, can config TK20?
A: Can't sure, with more and more setting function are added, some code not common on every remote are used. so we suggest to use same remote as we use.

 

Q: What's BEC

A: BEC stands for battery elimination circuit. This circuit powers the receiver thought channel cable, no secondary battery source is required.

 

 Precaution

 Use dry battery or power supply as power source at testing to keep burn down anything if any error on modification. then use chargeable battery when every function working normally.

Read carefully and fully understand the instructions before commencing assembly.

Metal part on FET can not be touched with any metal when TK board is operating.

MADE IN TAIWAN